Interrogation

School necromancy [evil, pain]; Level inquisitor 1, sorcerer/wizard 1, witch 1

Casting Time 1 round

Components V, S

Range touch

Target living creature touched

Duration 1 minute/level

Saving Throw Fortitude negates; Spell Resistance yes

You question the target, backed up by the threat of magical pain. You may ask one question per two caster levels. The target can either answer the question or take 1d4 points of damage plus your Wisdom bonus. The target is not compelled to answer truthfully, but the threat of pain gives it a –4 penalty on Bluff checks to convince you when it is lying.

Interrogation, Greater

School necromancy [evil, pain]; Level inquisitor 4

This spell functions as interrogation, except you may ask one question per caster level and the spell deals damage equal to 1d8 points plus your Wisdom bonus if the target doesn't answer a question.